![]() Like the first Borderlands, players can shoot off the body parts of enemy carcasses a few seconds after the enemy dies. Gore has been improved, with weapons and melee strikes being capable of blowing off limbs, heads and torsos.Light lootable objects (such as boxes and trash cans) can be shot or melee'd to release their contents.Some puzzles require using shock damage to complete circuits. ![]() Bodies of water can be affected by elemental damage, causing a brief area-of-effect at the point of impact.Cover such as wooden barricades can be chipped away at and destroyed if sufficiently damaged.Some puzzles require using blown pipes to complete circuits. Pipe Covers can be destroyed, resulting in element sensitive pools appearing (such as flammable oil). ![]() Barrels can now be launched by the player by meleeing or sliding into them, thereby priming them for explosion.Emotes: forms of expressions from dances to taunts represented through your character.A Lost Loot machine, accessed onboard Sanctuary III, provides players with an opportunity to recover high-quality items (blue and above) that they did not or could not pick up during missions or whilst exploring.Players can acquire loot while watching their favorite streamers by using the new ECHOcast extension on Twitch.Each rank increases the durability of enemies and adds a variety of modifiers to alter gameplay, with the incentive of increased loot, experience and Eridium gain. Mayhem Mode has been added as an alteration to Ultimate Vault Hunter Mode and Overpower Levels.A ping system has been added to highlight locations, weapons, NPCs, enemies, and other objects.Prominent bosses (such as those fought during the storyline) have multiple stages during their encounters.This is where everyone in the session shares the same loot and higher leveled characters hold an advantage over the lower leveled characters against high-level enemies. Competitive mode (Coopetition): The default mode of Borderlands, Borderlands 2 and Borderlands: The Pre-Sequel.This enables players to play together without issues like loot thieving or long sessions of leveling help. Character levels are intuitively scaled (weapons inflict a damage percentage which is then applied to the enemy). two players can loot the same loot chest and obtain different gear). ![]()
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